Archive for the ‘Design’ Category

Nov 10, 2011

We do it for the kids!

As firm supporters and contributors to the (what will soon be legendary) 2011 Leeds Digital festival, thought we'd reflect on one of the events that we have been involved in recently.

Last Thursday, I was proud to represent MadeByPi, alongside an esteemed panel of experts that included Pete Robinson and Claudio Franco from Dubit, Dr Gianni Cassidy from Glasgow Caledonian University and Tom Evans from Numiko, in conveying and sharing valuable insight and expertise in delivering excellent digital experiences for youth audiences.

With our 15+ years experience in this sector, we/I added our learnings to the discussion (skilfully led by Dave Eccles) that covered key discussion areas such as the differences between the 'digital natives' (kids) and 'digital immigrants' (us) and what their expectations, experience and engagement levels are compared to ours.

Key points of difference are HOW they interact with digital content, WHY they interact with digital content and how best to ENGAGE this audience given their differences in ability (in terms of literacy, patience and appetite for learning and play) and technical know-how (in terms of technical, navigational and usability considerations). Within this, we have experience and insight in how fragmentation occurs within the youth audiences, boys v girls (action v nurture) and across age groups (interaction v information and engagement).

Best summarised, we think, in the words of others via some informative tweets, it proved to show that our shared experiences led to consensus on marrying insight on the audience with the social context, currency and content that the online platform offers youth audiences, it proved to be a highly informative discussion, at least from our side of the panel. Happy to share in more detail and in more context if ever required!

Happy reading!
Karen

@sospot
Boys still want action, gore, competition, points, to get up levels etc #LDFkids

@sospot
girls still want to nurture, explore, collect, decorate, glitter and work collaboratively #LDFkids

@anatomic
The panel love statistics, best/most horrifying one so far - average age a child is first exposed to porn is 11! #LDFKids

@sospot
Assumption is that most kids have access to a smart phone/iPad. Disney research suggests that this is the exception, not the rule #LDFkids

@anatomic

Smartphones are the exception, not the rule. Although there are lots of iPhones on Christmas and birthday lists! #LDFKids

@IdleSi
Games aside, Karen's suggesting a thought: does the Internet heighten/improve a child's social communication development? Or not? #ldfkids

@anatomic
Interaction online is one to one, child to website, spread of experience is word of mouth, offline #LDFKids

@IdleSi

Kids expect one on one connection with web. Adults lean toward transactional. #ldfkids

@anatomic

Game mechanics and terminology can often spill into real world phrases and behaviour for children. #LDFKids

@InspiredYouth
'Internet and game based activity a huge part of social currency in classrooms' the limits are only our will and creativity #ldfkids

@sospot
Authenticity is key: don't try to trick kids, it must be their own exploration. They know when they are being tricked

@LeanneBuchan
Sharing and social is still an important aspect for kids in digital 'Look what I've done/made' creates buy in #ldfkids

@anatomic
How to capture a child's attention? Make it fun and engaging! Games and content to share with their friends #LDFKids

Jan 20, 2011

Review of the new Guardian app

By Matthew Aitken: Mobile and future devices designer

Amidst rumours that Apple are going to offer a subscription pricing system for apps the Guardian released their new iPhone app earlier today. This effectively replaces the existing app, which they intend to phase out over the next six months.

Guardian Review

The pricing model they have opted for is £2.99 for 6 months or £3.99 for 12 months. Although customers who had already purchased the old Guardian app will probably moan- App Store reviews bring out the worst in people! - this seems like exceptionally good value. It is also a good strategic move giving them recurring revenue to continue improving the app and providing dedicated content.

So, having downloaded, what we expected was an 'evolved' version that boasts more than they currently offer with added features, bells and whistles. On first impressions, it looks quite similar to the original app - which is no bad thing. The app itself is well presented and makes good use of strong colour-coded sections and simple navigation, so usability has been a key driver. Again a good thing.

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Sep 28, 2010

FOTB… day 1

Flash on the Beach logo

Two of us have hit Brighton for this year's Flash on the Beach conference! We'll be doing a few short roundups of the talks we've seen over the three days. There's loads of great speakers, so I hope we've picked the right ones to see!
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Jun 2, 2010

Rare update

Rare - the games studio responsible for Banjo Kazooie and Perfect Dark - have had a drastic new rebrand. The new flat colour logos are a striking and modern updates to the old 'golden R' design. Nice stuff. Full gallery inside...
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May 19, 2010

London 2012 Mascots!

The London 2012 mascots have been announced, Wenlock and Mandeville are (aparently) two drips of steel come to life. You can see them in a short animated film on the official site. They're pretty odd, but not too bad I guess, the London taxi light on their heads is a nice touch. What do people think?

Feb 25, 2010

Fact me!

A massive infographic with loads of google facts! Created by Pingdom

Full size after the jump...
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Feb 23, 2010

Nice SanDisk posters

A clever concept with some lovely bright colors, what's not to like? More after the jump...
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Feb 17, 2010

A new visual language for the BBC’s digital services

BBC Workspace

The BBC are in the process of rolling out a new visual language for their digital services. Representatives from across the BBC business have formed The Global Design Working Group along with Neville Brody's Research Studios who won a 6 way tender for the project. We got a close look at the new homepage elements, use of typography and the media player this Monday at a BBCs Design Suppliers event as well as a detailed presentation on the process they've been through.  They promised the online version this week and here it is with loads of pictures, Global Visual Language v2.0