Aug 2, 2010

Apparat – A custom Matryoshka

A few weeks ago Joa Ebert (@joa) released an update to the Apparat Reducer, adding the option of LZMA compression to further reduce your SWF file-sizes.

It works by squeezing your original SWF with LZMA compression, and injecting that data as a ByteArray into a wrapper SWF - hence the Matryoshka moniker.

The Matryoshka handles decompressing the data with an AS3 implementation of LZMA decompression, and then loads the resulting SWF bytes with a standard Loader object.

This all works beautifully, and you can get pretty decent reductions in file-size, especially on larger SWFs.

After testing it, I took a look at the Apparat sources - in particular the LZMA decoder and Matryoshka wrapper - and noticed that because of the use of the Vector type, the code was only compatible with Flash Player 10 or greater.

With the need to create Flash Player 9 compatible content still the part of many a working day, I felt it was worth trying to build a custom version of Apparat with Flash Player 9 compatible Matryoshka and LZMA decompression...

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Jul 5, 2010

Beyond

Minimalist space poster designs, beautiful eh? More after the jump...
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Jun 2, 2010

Rare update

Rare - the games studio responsible for Banjo Kazooie and Perfect Dark - have had a drastic new rebrand. The new flat colour logos are a striking and modern updates to the old 'golden R' design. Nice stuff. Full gallery inside...
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May 21, 2010

Twitter Weekly Updates for 2010-05-21

  • This afternoon's office debate: should a pound sign have one dash or two? Currently on a 50/50 split! #
  • #YQL looks pretty interesting #fowa #
May 19, 2010

London 2012 Mascots!

The London 2012 mascots have been announced, Wenlock and Mandeville are (aparently) two drips of steel come to life. You can see them in a short animated film on the official site. They're pretty odd, but not too bad I guess, the London taxi light on their heads is a nice touch. What do people think?

May 14, 2010

Twitter Weekly Updates for 2010-05-14

May 7, 2010

Twitter Weekly Updates for 2010-05-07

Apr 30, 2010

Blend modes with Pixel Bender – an update…

I posted this blend mode stuff a long time ago, but the interface was awful and it slipped most people by.

So, I've packaged all the code up into a handy SWC and made a better example application for you to play with.

Here's the test page, and here's the SWC. As well as clicking on the source images to load new ones, you can save your blended creations by clicking on the output window.

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